<ObjectLayer>
 <Layer Exportable="1" External="1" Frozen="0" GUID="{F322E4EE-7E82-477E-8530-3BD16E2EA327}" Hidden="0" Name="Music -- Treehouse Mission --" >
  <LayerObjects>
   <Object Angles="0,0,-91.999992" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="AnimObject" EntityId="174" HiddenInGame="0" Id="{364DD500-523A-4C73-94CB-E83AC5F3AB9B}" Layer="Music -- Treehouse Mission --" LodRatio="100" MaterialGUID="{785A5BA0-E8FE-41D4-85C9-A32E642E2D89}" Name="AnimObject7" Pos="1301.9578,1448.4486,62.987835" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\mercenaries\indoor_merc\indoor_merc.cgf" >
     <attachmet1 boneName="weapon_bone" fileObject="Objects\Weapons\mutantshotgun\mutantshotgun_bind.cgf" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="AnimObject" EntityId="105" HiddenInGame="0" Id="{24D71201-2DD1-4498-94E2-AD7BBDBA934A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AnimObject4" Pos="1307.8849,1471.4181,59.010815" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\mutants\mutant_stealth\mutant_stealth.cgf" >
     <attachmet1 boneName="" fileObject="" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{24E64202-51B8-4E1D-A4E2-CF03A4640B9A}" Layer="Music -- Treehouse Mission --" Name="AIPoint13" Pos="1306.7758,1463.9233,64.148567" Type="AIPoint" >
    <Links>
     <Link Id="{A23E0E9C-4E19-41A4-A3E0-3953B96DAD26}" />
     <Link Id="{54879F9D-338A-4A01-B975-C1B54DBBF499}" />
     <Link Id="{7360C128-52E8-472E-A98C-F3D1DECD0BBE}" />
    </Links>
   </Object>
   <Object Angles="22.796417,-6.5440863e-006,-179.19205" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="35" FOV="1.0472" HiddenInGame="0" Id="{CEA2F805-6A52-43E8-A70C-633978442950}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera4" Pos="1319.1169,1469.688,51.314659" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="168" HiddenInGame="0" Id="{67DA8307-9BBF-4BCB-9B1D-4577DF20D2CB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot21" Pos="1296.7937,1434.2438,64.090782" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="0" fFadeValue="1" InnerRadius="2.8" iVolume="255" OuterRadius="11.01" sndSource="sounds\building\bigpumploop.wav" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="160" HiddenInGame="0" Id="{F16EC107-E8D2-4BFD-B1AA-6B2404AB46C5}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger11" Pos="1293.0129,1448.2939,64.14695" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="0" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="1" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="0" DimX="1.28" DimY="0.8" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="DoorEnabled" ScriptCommand="Hud:AddMessage('Das hat offensichtlich funktioniert!',30);" TextInstruction="Hauptenergieversorgung" />
    <EventTargets>
     <EventTarget Event="StartAnimation" SourceEvent="Enter" TargetId="{05F757F2-1216-4235-817A-1A5C8BA8EF91}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{9795E417-1ABC-450F-8276-22346C3F88EC}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{06BFFF27-1F10-4619-873C-204A29899BFD}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="189" HiddenInGame="0" Id="{D642D507-36E6-4001-8790-5782D875984B}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot23" Pos="1301.2228,1460.6482,64.273766" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="2.19" iVolume="255" OuterRadius="10.83" sndSource="sounds\items\bombactivate.wav" />
   </Object>
   <Object Angles="24.111273,-15.087828,103.61178" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="175" FOV="1.0472" HiddenInGame="0" Id="{922CD809-0944-43F7-9AB4-A663163107F4}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera23" Pos="1299.1708,1460.4615,65.367706" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="DynamicLight" EntityId="177" HiddenInGame="0" Id="{7719EA0A-31FC-4CC7-9A49-EA4EB543854D}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="DynamicLight147" Pos="1299.6046,1448.7589,64.737846" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="0" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="0" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="0.0901961,0.607843,0.156863" clrSpecular="0.227451,0.815686,0.2" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="4.01" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="Flare12" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{A748480D-8B5C-42DA-B632-F3AB744C376C}" Layer="Music -- Treehouse Mission --" Name="AIPoint12" Pos="1304.689,1458.2244,64.181519" Type="AIPoint" >
    <Links>
     <Link Id="{6E026843-F6A4-496C-AF3D-8A295A7A6D42}" />
     <Link Id="{3F846111-ABEB-4077-A1DF-6DB5BF7BA918}" />
    </Links>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" EntityClass="BasicEntity" EntityId="200" HiddenInGame="0" Id="{7AF2460E-708B-4362-9296-6C7EB5CF4875}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="door_indust4_left2" Pos="1305.7146,1456.7712,64.748482" PreCalcShadows="1" ReceiveLightmap="1" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\glm\ww2_indust_set1\doors\door_indust4_left.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object Angles="0,0,-15" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="AnimObject" EntityId="119" HiddenInGame="0" Id="{871A6111-1F42-4D37-A18A-958BCA6341D2}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AnimObject5" Pos="1295.875,1459.125,63" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="1" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\pmodels\hero\hero.cgf" >
     <attachmet1 boneName="" fileObject="" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{3F846111-ABEB-4077-A1DF-6DB5BF7BA918}" Layer="Music -- Treehouse Mission --" Name="AIPoint10" Pos="1304.7373,1460.5269,64.226601" Type="AIPoint" >
    <Links>
     <Link Id="{244094C2-1248-45CC-9727-DA621CCCE8CB}" />
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{A748480D-8B5C-42DA-B632-F3AB744C376C}" />
     <Link Id="{8D1644FA-E73D-4002-9205-AFB0D7F130D8}" />
    </Links>
   </Object>
   <Object Angles="-15.828713,9.6280375,124.67924" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="162" FOV="1.0472" HiddenInGame="0" Id="{58A4AC12-545B-4125-8168-8D3BCB427DFB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera17" Pos="1294.1547,1437.09,63.969685" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="156" HiddenInGame="0" Id="{D57C7613-70C4-491C-9760-00E50ED3D387}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger4" Pos="1294.7686,1429.3719,62.085571" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.5" DimY="1.19" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="energie01" ScriptCommand="" TextInstruction="Energie auf Generator 01 umlenken" />
    <EventTargets>
     <EventTarget Event="StartAnimation" SourceEvent="Enter" TargetId="{79B37BB4-B8F5-4D76-895A-697F001034AB}" />
     <EventTarget Event="InputTrigger" SourceEvent="Enter" TargetId="{A4751FDA-0696-4FC9-AFEF-81085B275D25}" />
    </EventTargets>
   </Object>
   <Object ColorRGB="16711680" Id="{A5A0B615-8225-4488-9BBF-7671A3EAE428}" Layer="Music -- Treehouse Mission --" Name="Respawn1" Pos="1319.2352,1470.4904,51.546661" Type="Respawn" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="188" HiddenInGame="0" Id="{9795E417-1ABC-450F-8276-22346C3F88EC}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger12" Pos="1301.3862,1460.6882,64.343735" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="0" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.5" DimY="1.19" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="TuerAuf" ScriptCommand="" TextInstruction="Schutztuer oeffnen!" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{D642D507-36E6-4001-8790-5782D875984B}" />
    </EventTargets>
   </Object>
   <Object Angles="-8.6166697,17.94993,-141.15442" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="180" FOV="1.0472" HiddenInGame="0" Id="{72220A19-3F71-4F63-B4AE-7309327CC8F9}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera21" Pos="1294.7211,1446.8717,63.330318" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="164" HiddenInGame="0" Id="{098DE619-9FF0-4A79-9554-76BBDE6DA7AE}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger6" Pos="1292.8011,1433.6819,62.248032" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="0" DimX="1.28" DimY="0.41" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="" TextInstruction="Generator starten" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{0E32E861-A1A7-4ABB-B2D5-BBB1C0FDCB5A}" />
    </EventTargets>
   </Object>
   <Object Angles="11.199696,4.7557974e-006,127.3967" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="208" FOV="1.0472" HiddenInGame="0" Id="{0A6D611C-4B27-45C3-9D3A-506606518C82}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera28" Pos="1306.0967,1464.1696,65.3862" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{7ECFDA1D-B9E9-4BA6-85D5-A18DBA3C243B}" Layer="Music -- Treehouse Mission --" Name="AreaSphere1" Pos="1321.4048,1462.7091,51" Radius="3" Type="AreaSphere" >
    <Entities>
     <Entity Id="{5F27EBFC-8601-4BB0-B558-A22108736256}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="114" HiddenInGame="0" Id="{CE8BF020-A7FA-4AF8-A35C-8C79B78E9527}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot10" Pos="1299,1460,63.625" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="0.82" iVolume="120" OuterRadius="6.67" sndSource="sounds\objectimpact\archive_death.wav" />
   </Object>
   <Object Angles="0,0,-43.999996" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="BasicEntity" EntityId="2" HiddenInGame="0" Id="{FBDA1222-0D10-4861-B181-BC41CFEAD4A3}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="BasicEntity6" Pos="1422.4961,1514.9615,45.802296" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" Scale="0.47000003,0.47000003,0.47" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\outdoor\human_camp\fire.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object Angles="47.949703,26.760761,40.199074" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="PickupShocker" EntityId="27" HiddenInGame="0" Id="{A9058622-F1D4-45F8-95CD-292047F50E43}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="PickupShocker1" Pos="1300.2013,1460.4292,62.902271" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="30" Amount2="1" Availability="0" bAwakePhysics="0" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="166" HiddenInGame="0" Id="{E12BB624-2D4D-46BA-9730-455D34572B43}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger7" Pos="1292.7992,1433.6831,62.248032" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="0" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.28" DimY="0.41" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="" TextInstruction="Generator starten" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{0E32E861-A1A7-4ABB-B2D5-BBB1C0FDCB5A}" />
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{DE9C629D-C2C8-4F81-8C82-5DBFC5AC3285}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="DynamicLight" EntityId="22" HiddenInGame="0" Id="{06BFFF27-1F10-4619-873C-204A29899BFD}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="DynamicLight148" Pos="1301.1228,1460.7924,64.377029" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="0" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="0" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="0.678431,0.0196078,0.0392157" clrSpecular="0.843137,0.207843,0.223529" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="0.57" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{7360C128-52E8-472E-A98C-F3D1DECD0BBE}" Layer="Music -- Treehouse Mission --" Name="AIPoint15" Pos="1306.8458,1466.0437,64.174019" Type="AIPoint" >
    <Links>
     <Link Id="{846BBD79-3C28-48C7-A08D-5D77E69ECC68}" />
     <Link Id="{24E64202-51B8-4E1D-A4E2-CF03A4640B9A}" />
    </Links>
   </Object>
   <Object Angles="0,0,-176" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="212" HiddenInGame="0" Id="{67FAB629-D6B1-4946-9DC9-6EB982E609F6}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Mutant_Big.Mutant_Big_archive1" Pos="1352.8086,1388.5305,65.868629" PreCalcShadows="0" Prototype="{2C2A30BA-626B-408D-A19E-04C7C151AEE5}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" >
    <Properties2 aibehavior_behaviour="MutantJob_Idling" bHelmetProtection="1" fScale="1" groupid="154" sightrange="35" soundrange="10" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="171" HiddenInGame="0" Id="{96B5892B-61F5-458B-97EF-C655DC3B5AB0}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot22" Pos="1296.6406,1437.8639,64.090782" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="0" fFadeValue="1" InnerRadius="2.8" iVolume="255" OuterRadius="11.01" sndSource="sounds\building\bigpumploop.wav" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="99" HiddenInGame="0" Id="{9134942C-B5E6-4CD6-87FB-289AE0545DF7}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot7" Pos="1317.0284,1461.5671,56.522762" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="2.54" iVolume="255" OuterRadius="12.5" sndSource="Levels\light4\Sounds\szepty_02.wav" />
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{F136C12E-44C8-4C1B-A636-2D6F69C49D04}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_treehouse1b3" NotTriangulate="0" OutdoorOnly="0" Pos="1301.174,1450.972,66.762054" Prefab="Objects\glm\ww2_indust_set1\doors\door_treehouse1b.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="549" Scale="2.713517,2.713517,2.713517" SelfShadowing="1" Type="Brush" ViewDistRatio="100" />
   <Object Angles="0,0,179.99997" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="155" HiddenInGame="0" Id="{2C12B030-B6A5-409D-AC46-481A89AC1296}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.DeviceSwitchIndustrial2" Pos="1292.75,1429.125,62" PreCalcShadows="0" Prototype="{E594C59F-FCAE-4F3E-B2B0-CA16F6366F99}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="150" />
   <Object Angles="87.995377,2.9945235,48.895298" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="PickupShotgun" EntityId="187" HiddenInGame="0" Id="{6A57A232-B833-479C-9131-B68920767643}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="PickupShotgun2" Pos="1295.1981,1449.3531,64.024193" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="1" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Amount="10" Amount2="1" Availability="0" bAwakePhysics="1" bPlayerOnly="1" bShowFloatingIcon="0" FadeTime="0" RespawnTime="0" />
   </Object>
   <Object Angles="0,-33.999996,0" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="BasicEntity" EntityId="23" HiddenInGame="0" Id="{AF410837-3D12-4A16-92A3-C873531AB429}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="BasicEntity8" Pos="1422.5033,1515.0812,45.885612" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" Scale="0.69,0.69,0.69" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\outdoor\human_camp\fire.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{7E51173B-9AB4-4C05-80FA-A96380CCD82A}" Layer="Music -- Treehouse Mission --" Name="AreaSphere10" Pos="1305.269,1454.0313,59.862778" Radius="34.95" Type="AreaSphere" >
    <Entities>
     <Entity Id="{512AB89F-14B7-45C4-BFD2-CDEED5956B57}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="104" HiddenInGame="0" Id="{0756EB3C-55BC-40EF-B2B3-2E6B5B6BD548}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot9" Pos="1312.2469,1469.037,51.67804" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="1.78" iVolume="255" OuterRadius="12.57" sndSource="sounds\objectimpact\cutlery2.wav" />
   </Object>
   <Object Angles="0,0,91.999992" AreaId="-1" BoxMax="0.125,0.82999998,5.04" BoxMin="-0.125,-0.82999998,0" ColorRGB="16711680" FadeInZone="-0.07" GroupId="0" Height="5.04" Id="{B10EC63D-1540-444F-9F80-85DDC788C781}" Layer="Music -- Treehouse Mission --" Length="1.66" Name="AreaBox21" Pos="1303.5935,1461.2061,61.933796" Type="AreaBox" Width="0.25" >
    <Entities>
     <Entity Id="{76C62C98-F35E-410F-A625-85F155D8B9B0}" />
    </Entities>
   </Object>
   <Object Angles="0,0,179.99998" CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="AnimObject" EntityId="204" HiddenInGame="0" Id="{36298A3E-3FF3-4A1E-B58A-D3E29D24E552}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="BigMuthaFucka" Pos="1305.67,1454.6113,63.611977" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\mutants\mutant_big\mutant_big_noweapon.cgf" >
     <attachmet1 boneName="weapon_bone" fileObject="Objects/Weapons/M4/M4_bind.cgf" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object Angles="0,0,178" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{798BDE3E-C1AA-4A29-B4B1-C0F5AE25B945}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="doorscanner7" NotTriangulate="0" OutdoorOnly="0" Pos="1307.9867,1469.6865,59.005028" Prefab="Objects\glm\ww2_indust_set1\doors\doorscanner.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{881D1F3F-5242-44C2-BB66-08D9BC5ACD9B}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="fa_gk_we4501_250z100xca3" NotTriangulate="0" OutdoorOnly="0" Pos="1303.519,1468.6262,67.160217" Prefab="Objects\glm\hightech\wall\fa_gk_we4501_250z100xca.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="103" HiddenInGame="0" Id="{F273B641-535C-4657-B9AD-9EC24AE2B912}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger5" Pos="1317.1285,1460.6743,51.794453" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{0756EB3C-55BC-40EF-B2B3-2E6B5B6BD548}" />
    </EventTargets>
   </Object>
   <Object Angles="-11.200115,2.9238938e-006,-0.39973727" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="202" FOV="1.0472" HiddenInGame="0" Id="{B9CBE841-CDD9-4C52-BFD6-1863952B2A42}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera27" Pos="1305.8534,1459.8937,64.117424" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="185" HiddenInGame="0" Id="{4EA14342-4A14-462C-8A73-D034944BE373}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger9" Pos="1293.017,1448.2887,64.150406" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="1" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="0" DimX="1.28" DimY="0.8" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="Hud:AddMessage('Ich muss zuerst den Generator hochfahren!',30);" TextInstruction="Hauptenergieversorgung" />
    <EventTargets>
     <EventTarget Event="StartAnimation" SourceEvent="Enter" TargetId="{05F757F2-1216-4235-817A-1A5C8BA8EF91}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="186" HiddenInGame="0" Id="{E3089542-3340-42DA-B5B7-25C42DF7CD01}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger10" Pos="1296.349,1450.5383,64.313141" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.28" DimY="0.8" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="Hud:AddMessage('Da tut sich rein gar nichts!',20);" TextInstruction="Ein alter verrosteter Hebel" />
    <EventTargets>
     <EventTarget Event="StartAnimation" SourceEvent="Enter" TargetId="{9151087A-7F17-4F4E-8FE7-ECFD3769481A}" />
    </EventTargets>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{6E026843-F6A4-496C-AF3D-8A295A7A6D42}" Layer="Music -- Treehouse Mission --" Name="AIPoint1" Pos="1305.6731,1458.2244,64.181519" Type="AIPoint" >
    <Links>
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{A748480D-8B5C-42DA-B632-F3AB744C376C}" />
     <Link Id="{BF3C64B1-5339-4396-823C-640AACF926A7}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="DynamicLight" EntityId="107" HiddenInGame="0" Id="{9D22A243-787C-4EBC-99EA-E9D3AD618534}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="DynamicLight144" Pos="1308.9355,1471.5298,61.747833" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="0" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="0" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="1,1,1" clrSpecular="1,1,1" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="5" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object AreaId="-1" BoxMax="4.895,0.285,5.0300002" BoxMin="-4.895,-0.285,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="5.03" Id="{286DAA43-A2E2-4C4B-A111-08FC6A931DC5}" Layer="Music -- Treehouse Mission --" Length="0.57" Name="AreaBox19" Pos="1296.7494,1437.4554,60.874676" Type="AreaBox" Width="9.79" >
    <Entities>
     <Entity Id="{49843FBB-126B-41A9-A413-11737E2E51A6}" />
    </Entities>
   </Object>
   <Object AreaId="-1" BoxMax="0.80500001,0.44499999,2.3" BoxMin="-0.80500001,-0.44499999,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{C31FFA43-0AA9-41B7-A1A4-517505371679}" Layer="Music -- Treehouse Mission --" Length="0.89" Name="AreaBox12" Pos="1298.375,1450.875,63" Type="AreaBox" Width="1.61" >
    <Entities>
     <Entity Id="{184D4B58-84C0-4EDF-8537-CB1DC796AF00}" />
    </Entities>
   </Object>
   <Object ColorRGB="41215" Comment="Fass mich nicht an, sonst gibbet auffe Fresse, ne?" Fixed="0" Id="{E4391748-1E44-4B7D-ADB9-0F51F2359294}" Layer="Music -- Treehouse Mission --" Name="Comment1" Pos="1350.6133,1389.254,67.790779" Type="Comment" />
   <Object Angles="0,0,-1.000008" AreaId="-1" BoxMax="0.125,1.845,5.04" BoxMin="-0.125,-1.845,0" ColorRGB="16711680" FadeInZone="-0.07" GroupId="0" Height="5.04" Id="{3AEF094B-F975-4585-A4F5-940C4C5941A0}" Layer="Music -- Treehouse Mission --" Length="3.69" Name="AreaBox23" Pos="1304.4707,1462.403,62.216728" Type="AreaBox" Width="0.25" >
    <Entities>
     <Entity Id="{76C62C98-F35E-410F-A625-85F155D8B9B0}" />
    </Entities>
   </Object>
   <Object Angles="36.598919,1.9890505e-005,85.793404" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="195" FOV="1.0472" HiddenInGame="0" Id="{66395853-816A-44F2-80E4-7067CD42247A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera24" Pos="1304.2186,1462.7892,64.504807" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object Angles="0,0,-89" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{19D22D54-09D3-403A-8822-036C74EBD3B2}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_treehouse1b2" NotTriangulate="0" OutdoorOnly="0" Pos="1421.1779,1515.7805,43.118317" Prefab="Objects\glm\ww2_indust_set1\doors\door_treehouse1b.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="549" Scale="0.080235317,0.080235317,0.080235317" SelfShadowing="1" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="128" HiddenInGame="0" Id="{184D4B58-84C0-4EDF-8537-CB1DC796AF00}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger12" Pos="1296.75,1450.375,63.625" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="OverHere" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="173" HiddenInGame="0" Id="{E6679459-1BCE-4AEB-B94D-D9289544D43E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Der geniale Moosmann Cutscene-Checker" Pos="1293.6846,1436.7202,61.79459" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="0" bTriggerOnce="0" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{49843FBB-126B-41A9-A413-11737E2E51A6}" />
    </EventTargets>
   </Object>
   <Object Angles="23.199478,2.7497115e-006,91.800461" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="116" FOV="1.0472" HiddenInGame="0" Id="{A4C1AA59-DC4F-4E23-9EF1-7BFE8EC9AE1E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera5" Pos="1312.3494,1455.4734,58.015457" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="AnimObject" EntityId="30" HiddenInGame="0" Id="{FF3BE059-3C13-462D-BB8F-7052DA36966A}" Layer="Music -- Treehouse Mission --" LodRatio="100" MaterialGUID="{B00FA505-8DAC-499B-8257-7A8A7AB00CAD}" Name="AnimObject2" Pos="1319.2346,1472.2963,51" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\pmodels\hero\hero.cgf" >
     <attachmet1 boneName="" fileObject="" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityDamage" EntityId="141" HiddenInGame="0" Id="{E86BA15A-AB9E-47B8-8A9A-84139B846644}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityDamage1" Pos="1308,1460.875,56.875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bShakeOnly="0" bSkipAI="0" bSkipPlayer="0" bTriggerOnce="0" fDamageRate="25" fHeight="2" fRadius="2.76" nDamageType="1" nShakeType="2" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="100" HiddenInGame="0" Id="{8D59D15A-B01A-4427-B970-316F8AECB279}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger4" Pos="1317.783,1457.4304,55.601658" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{A32E99F0-27DE-4124-9711-8CC875F86821}" />
    </EventTargets>
   </Object>
   <Object AreaId="-1" BoxMax="0.94,1.09,2.3" BoxMin="-0.94,-1.09,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{3844B35B-6512-40D3-8B57-80DBC96A0909}" Layer="Music -- Treehouse Mission --" Length="2.18" Name="AreaBox13" Pos="1293.875,1448.5,63" Type="AreaBox" Width="1.88" >
    <Entities>
     <Entity Id="{A7B060B9-8865-4F35-A331-4EAB7712FDA5}" />
    </Entities>
   </Object>
   <Object Angles="24.797983,-3.5261095e-005,79.795532" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="127" FOV="1.0472" HiddenInGame="0" Id="{5F9FE25C-4886-4334-9B7D-C3B99757D3B0}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera13" Pos="1298.8184,1463.4509,65.533257" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="140" HiddenInGame="0" Id="{F83EF95F-8577-480E-9DC7-5992560F493F}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger15" Pos="1306.75,1455.25,57.375" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="0" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Stop" SourceEvent="Enable" TargetId="{5FF0B0F0-2246-44B4-84DC-85293631EA58}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="151" HiddenInGame="0" Id="{AD4ECE60-5217-4A8C-9B82-EF3DD0D49961}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger17" Pos="1309.125,1466.875,58.375" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="0" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{8F734D8D-B28D-48B0-B106-EF86B94AD30D}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="165" HiddenInGame="0" Id="{0E32E861-A1A7-4ABB-B2D5-BBB1C0FDCB5A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot16" Pos="1292,1433.6373,62.329342" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="0" bPlay="0" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="10" sndSource="sounds\items\codepad.wav" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="DynamicLight" EntityId="192" HiddenInGame="0" Id="{6D7FEC61-A397-4122-B192-619ED134ABFB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="DynamicLight160" Pos="1305.6917,1457.2985,66.334801" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="1" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="1" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="0.654902,0.827451,0.921569" clrSpecular="0.34902,0.615686,0.909804" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="2.48" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="Textures\lights\gk_spotlight_02.dds" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object Angles="0,0,91.999992" AreaId="-1" BoxMax="0.125,0.94,5.04" BoxMin="-0.125,-0.94,0" ColorRGB="16711680" FadeInZone="-0.07" GroupId="0" Height="5.04" Id="{A4FF0B63-A479-4DD8-A033-87C027521595}" Layer="Music -- Treehouse Mission --" Length="1.88" Name="AreaBox22" Pos="1303.6833,1463.9893,61.875168" Type="AreaBox" Width="0.25" >
    <Entities>
     <Entity Id="{76C62C98-F35E-410F-A625-85F155D8B9B0}" />
    </Entities>
   </Object>
   <Object AreaId="-1" BoxMax="0.80500001,0.44499999,2.3" BoxMin="-0.80500001,-0.44499999,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{C1627164-2CC4-4DB1-A2FE-E974CFB83107}" Layer="Music -- Treehouse Mission --" Length="0.89" Name="AreaBox9" Pos="1299,1460.25,63" Type="AreaBox" Width="1.61" >
    <Entities>
     <Entity Id="{2E4ACBE8-58CB-4110-9E94-7AFBA01BDB2C}" />
    </Entities>
   </Object>
   <Object Angles="-11.647587,-11.759862,124.59928" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="158" FOV="1.0472" HiddenInGame="0" Id="{6F40BD64-A78D-4E2E-9DF0-25ABCB1007EB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera16" Pos="1294.1426,1431.4457,63.207726" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object ColorRGB="41215" Comment="Dies ist die sagenumwobene Mars-Stadt der Mini-Marsbewohner!" Fixed="0" Id="{687AF164-8E5A-4ADA-BFBA-CA513B261155}" Layer="Music -- Treehouse Mission --" Name="Comment3" Pos="1413.0011,1519.3171,46.469109" Type="Comment" />
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{581C0166-CC65-41EE-B7A3-3CFB9F3F192A}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_treehouse1b5" NotTriangulate="0" OutdoorOnly="0" Pos="1301.4637,1468.472,66.763939" Prefab="Objects\glm\ww2_indust_set1\doors\door_treehouse1b.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="549" Scale="2.713517,2.713517,2.713517" SelfShadowing="1" Type="Brush" ViewDistRatio="100" />
   <Object Angles="-11.599307,-4.6513083e-005,10.400276" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="24" FOV="1.0472" HiddenInGame="0" Id="{2BBACA66-7F26-4FF7-B12B-32B4F67F32FE}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera3" Pos="1421.7614,1521.121,44.102791" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="111" HiddenInGame="0" Id="{B9883967-901F-4002-BED8-610D5EE3F578}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger6" Pos="1306.875,1466,58" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="BlastDoorOne" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSound" EntityId="132" HiddenInGame="0" Id="{50202B69-6FC6-4ACB-B147-7A14EE8AED9B}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="RandomAmbientSound3" Pos="1292.875,1434.5,60.875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" fScale="1" nEAXEnvironment="0" >
     <EaxReverbProperties fAirAbsorptionHF="0" fDecayHFRatio="0.1" fDecayLFRatio="0.1" fDecayTime="0.1" fDensity="0" fDiffusion="0" fEchoDepth="0" fEchoTime="0.075" fEnvDiffusion="0" fEnvSize="1" fHFReference="1000" fLFReference="20" fModulationDepth="0" fModulationTime="0.04" fReflectionsDelay="0" fReverbDelay="0" fRoomRolloffFactor="0" nEnvironment="0" nFlags="0" nReflections="-10000" nReverb="-10000" nRoom="-10000" nRoomHF="-10000" nRoomLF="-10000" >
      <fReflectionsPan x="0" y="0" z="0" />
      <fReverbPan x="0" y="0" z="0" />
     </EaxReverbProperties>
     <Sound1 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="12" iVolume="130" sndSound="sounds\mutants\ab3\idle2.wav" />
     <Sound2 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="14" iVolume="130" sndSound="sounds\mutants\ab3\idle2.wav" />
     <Sound3 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="60" iVolume="0" sndSound="" />
     <Sound4 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="48" iVolume="0" sndSound="" />
     <Sound5 bCentered="0" bDoNotOverlap="1" iChanceOfOccuring="30" iVolume="0" sndSound="" />
     <Sound6 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="22" iVolume="0" sndSound="" />
     <Sound7 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="9" iVolume="100" sndSound="sounds\mutants\ab3\idle5.wav" />
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="95" HiddenInGame="0" Id="{751FC56B-5BFC-44AF-A825-B040C64F4B0E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot6" Pos="1420.9275,1522.5416,50.502979" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="1" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="11.37" sndSource="sounds\wind44kadpcm\airpipewind44k.wav" />
   </Object>
   <Object Angles="-31.200928,8.0010823e-006,119.6048" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="176" FOV="1.0472" HiddenInGame="0" Id="{2FFA3F6C-F828-4EB5-8B7C-E76AB157C453}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera18" Pos="1292.2676,1448.1536,64.168686" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="139" HiddenInGame="0" Id="{CAC7036E-819A-4A59-893F-2BB16101A16C}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger2" Pos="1305.9749,1456.25,57.375" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.5" DimY="1.19" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="" TextInstruction="Schaltet das Halon-System ab" />
    <EventTargets>
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{07BB0A82-F1C3-4B2C-A688-0FD9D2E47838}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{F83EF95F-8577-480E-9DC7-5992560F493F}" />
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{E86BA15A-AB9E-47B8-8A9A-84139B846644}" />
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{E66F2138-DA50-4A43-A10D-0BAF6B7FA2B2}" />
    </EventTargets>
   </Object>
   <Object AreaId="-1" BoxMax="2,0.28,4.4499998" BoxMin="-2,-0.28,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="4.45" Id="{3722DE73-3518-457B-9618-9A6DE132921D}" Layer="Music -- Treehouse Mission --" Length="0.56" Name="AreaBox18" Pos="1307.875,1465.625,56" Type="AreaBox" Width="4" >
    <Entities>
     <Entity Id="{AD4ECE60-5217-4A8C-9B82-EF3DD0D49961}" />
    </Entities>
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{628A9476-70DE-4D96-AF07-6C0F68A2E782}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_treehouse1b1" NotTriangulate="0" OutdoorOnly="0" Pos="1316.4938,1473.4236,53.759243" Prefab="Objects\glm\ww2_indust_set1\doors\door_treehouse1b.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="549" Scale="1.695948,1.695948,1.695948" SelfShadowing="1" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="170" HiddenInGame="0" Id="{96C6F377-2838-4B56-862C-AA41D8FBBF74}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger8" Pos="1292.7988,1433.6846,62.248032" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="0" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.28" DimY="0.41" DimZ="1.32" EnterDelay="3" ExitDelay="0" PlaySequence="" ScriptCommand="" TextInstruction="" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{67DA8307-9BBF-4BCB-9B1D-4577DF20D2CB}" />
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{96B5892B-61F5-458B-97EF-C655DC3B5AB0}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{49843FBB-126B-41A9-A413-11737E2E51A6}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{F16EC107-E8D2-4BFD-B1AA-6B2404AB46C5}" />
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{4EA14342-4A14-462C-8A73-D034944BE373}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="112" HiddenInGame="0" Id="{DAA4F378-D619-4EE8-B0BC-83F47E870988}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger7" Pos="1306.875,1466,59.5" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="MonsterWallRunner" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="89" HiddenInGame="0" Id="{80C63979-8E06-4B46-BFCE-01D644EC48F9}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot3" Pos="1399.8281,1505.6904,51.137333" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="1" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="16.84" sndSource="sounds\ambient\e3\whistlewindlp.wav" />
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{846BBD79-3C28-48C7-A08D-5D77E69ECC68}" Layer="Music -- Treehouse Mission --" Name="AIPoint6" Pos="1305.9591,1466.0437,64.174019" Type="AIPoint" >
    <Links>
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{7360C128-52E8-472E-A98C-F3D1DECD0BBE}" />
     <Link Id="{9F4A10D2-B2AB-4415-B087-6E79627E9742}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityId="183" HiddenInGame="0" Id="{9151087A-7F17-4F4E-8FE7-ECFD3769481A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.PowerLever2" Pos="1296.1218,1450.9912,64.388451" PreCalcShadows="0" Prototype="{5233ACE9-0F51-4CB8-9500-3301ECF5A400}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="1" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object Angles="-91.000008,-6.6144133e-007,-90.999969" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="135" HiddenInGame="0" Id="{07BB0A82-F1C3-4B2C-A688-0FD9D2E47838}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Smoke.Animated_Dust_in_Sunray6" Pos="1308,1460.375,59.625" PreCalcShadows="0" Prototype="{41C66D82-26FD-4ED5-A490-CF979CC78DCC}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{04C78782-10B1-46CE-B866-F07416FBD3DD}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_indust4_right1" NotTriangulate="0" OutdoorOnly="0" Pos="1305.7526,1468.0907,64.709618" Prefab="Objects\glm\ww2_indust_set1\doors\door_indust4_right.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="137" HiddenInGame="0" Id="{78121083-44C8-4879-AFB3-7B39204C50B4}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger14" Pos="1309,1459,56.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="0" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{07BB0A82-F1C3-4B2C-A688-0FD9D2E47838}" />
    </EventTargets>
   </Object>
   <Object Angles="10.99429,-7.2372408e-005,-9.7911186" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="118" FOV="1.0472" HiddenInGame="0" Id="{B0686188-B424-470F-8E71-3533E753C63C}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera7" Pos="1296.2649,1457.4521,63.649292" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{23BA668B-B2D7-4C9E-ABD2-D78EB159FC74}" Layer="Music -- Treehouse Mission --" Name="AreaSphere2" Pos="1315.3182,1455.464,55.495327" Radius="2.31" Type="AreaSphere" >
    <Entities>
     <Entity Id="{8D59D15A-B01A-4427-B970-316F8AECB279}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="153" HiddenInGame="0" Id="{8F734D8D-B28D-48B0-B106-EF86B94AD30D}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot15" Pos="1307.875,1467.5293,61.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="3.69" iVolume="255" OuterRadius="10.95" sndSource="Levels\light4\Sounds\baby.wav" />
   </Object>
   <Object Angles="0,0,69" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="BasicEntity" EntityId="13" HiddenInGame="0" Id="{14066D8D-EACA-46BE-8B71-38B96C9EE758}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="BasicEntity7" Pos="1422.4878,1514.9241,45.802296" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" Scale="0.2209,0.2209,0.2209" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\outdoor\human_camp\fire.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="196" HiddenInGame="0" Id="{53899D8D-F33A-4490-A583-D74B4811EA00}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Sparks.Electrical_Sparks1" Pos="1303.437,1456.8655,64.92186" PreCalcShadows="0" Prototype="{B0EFAC67-7401-45DC-8516-DFC2F476B2F5}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{11DADE8D-3EF0-40C6-B61C-2042D990698B}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="bex_bottom_tracks_1" NotTriangulate="0" OutdoorOnly="0" Pos="1420.125,1510,42.875" Prefab="Objects\multiplayer\buildings\bucket_excavator\bex_bottom_tracks_02.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" Scale="0.5,0.5,0.5" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object AIType="0" ColorRGB="16744448" Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" Layer="Music -- Treehouse Mission --" Name="AIPoint2" Pos="1305.7362,1460.5269,64.226601" Type="AIPoint" >
    <Links>
     <Link Id="{6E026843-F6A4-496C-AF3D-8A295A7A6D42}" />
     <Link Id="{244094C2-1248-45CC-9727-DA621CCCE8CB}" />
     <Link Id="{A23E0E9C-4E19-41A4-A3E0-3953B96DAD26}" />
     <Link Id="{846BBD79-3C28-48C7-A08D-5D77E69ECC68}" />
     <Link Id="{3F846111-ABEB-4077-A1DF-6DB5BF7BA918}" />
     <Link Id="{156D61F9-81CE-4E0F-AF41-A788D970BCF3}" />
    </Links>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="MusicMoodSelector" EntityId="197" HiddenInGame="0" Id="{4B318F8E-16B9-436A-A271-5CE0092A1274}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Music Cue Key Card" Pos="1321.5056,1471.451,52.559448" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties sMood="KeyCard" />
   </Object>
   <Object Angles="46.397465,5.041328e-005,-54.393379" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="120" FOV="1.0472" HiddenInGame="0" Id="{9839BB8E-5E6D-467D-856E-5129710D39E4}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera8" Pos="1299.3496,1458.9678,64.96637" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="149" HiddenInGame="0" Id="{6659EF8E-77CF-4764-895F-C877CB9ACF7A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot14" Pos="1322.8881,1472.9056,52.659752" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="0" bPlay="0" fFadeValue="1" InnerRadius="2" iVolume="200" OuterRadius="10" sndSource="sounds\items\codepad.wav" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSound" EntityId="130" HiddenInGame="0" Id="{EFD3CE8F-19DA-4E39-B0D1-8D7DAAAA0E0D}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="RandomAmbientSound1" Pos="1317.875,1466.25,52.875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" fScale="1" nEAXEnvironment="0" >
     <EaxReverbProperties fAirAbsorptionHF="0" fDecayHFRatio="0.1" fDecayLFRatio="0.1" fDecayTime="0.1" fDensity="0" fDiffusion="0" fEchoDepth="0" fEchoTime="0.075" fEnvDiffusion="0" fEnvSize="1" fHFReference="1000" fLFReference="20" fModulationDepth="0" fModulationTime="0.04" fReflectionsDelay="0" fReverbDelay="0" fRoomRolloffFactor="0" nEnvironment="0" nFlags="0" nReflections="-10000" nReverb="-10000" nRoom="-10000" nRoomHF="-10000" nRoomLF="-10000" >
      <fReflectionsPan x="0" y="0" z="0" />
      <fReverbPan x="0" y="0" z="0" />
     </EaxReverbProperties>
     <Sound1 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="35" iVolume="200" sndSound="sounds\metal\creak1.wav" />
     <Sound2 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="33" iVolume="200" sndSound="sounds\metal\creak2.wav" />
     <Sound3 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="25" iVolume="200" sndSound="sounds\metal\creak5.wav" />
     <Sound4 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="22" iVolume="200" sndSound="sounds\objectimpact\distantmetalhit.wav" />
     <Sound5 bCentered="0" bDoNotOverlap="1" iChanceOfOccuring="30" iVolume="200" sndSound="sounds\objectimpact\distantmetalhit2.wav" />
     <Sound6 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="40" iVolume="200" sndSound="sounds\objectimpact\distantmetalhit3.wav" />
     <Sound7 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="28" iVolume="200" sndSound="sounds\objectimpact\metal_girder2.wav" />
    </Properties>
   </Object>
   <Object Angles="0,0,178.99998" AreaId="0" Closed="1" ColorRGB="255" DisplayFilled="0" GroupId="0" Height="0" Id="{C8605690-BA9F-44FB-BBEE-BB2EC56C04DD}" Layer="Music -- Treehouse Mission --" Name="ForbiddenArea4" Pos="1304.1552,1467.0623,63.667236" Type="ForbiddenArea" Width="0" >
    <Points>
     <Point Pos="0,0,0" />
     <Point Pos="0.048706055,9.9677734,0" />
     <Point Pos="0.9720459,10.387207,1.3309402" />
     <Point Pos="1.6374512,9.6109619,1.6687698" />
     <Point Pos="1.5096436,-0.76428223,1.7356339" />
     <Point Pos="1.0992432,-1.0335693,1.1615829" />
     <Point Pos="0.0028076172,-0.6640625,0" />
    </Points>
   </Object>
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{909DE793-03AC-4467-91AD-55F5F2460AFC}" Layer="Music -- Treehouse Mission --" Name="AreaSphere5" Pos="1299.75,1466.75,62.5" Radius="3" Type="AreaSphere" >
    <Entities>
     <Entity Id="{841B7954-C910-421D-BD00-D711A7CEE734}" />
    </Entities>
   </Object>
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0.77" GroupId="0" Id="{F9428196-D0C4-42A4-9AFF-7765DCDAAE6B}" Layer="Music -- Treehouse Mission --" Name="AreaSphere8" Pos="1297.625,1435.125,61.875" Radius="10.01" Type="AreaSphere" >
    <Entities>
     <Entity Id="{EF1E7DCB-4F2A-4917-AE5E-A11349673CB3}" />
     <Entity Id="{50202B69-6FC6-4ACB-B147-7A14EE8AED9B}" />
     <Entity Id="{A7CCA5AD-E64E-49EB-BBDB-FDC253ED4E31}" />
     <Entity Id="{B75A2AC1-55E1-4523-BF07-B6870F1578DA}" />
     <Entity Id="{101C63E6-B867-4844-AB88-DE73CE6442B5}" />
     <Entity Id="{EFD3CE8F-19DA-4E39-B0D1-8D7DAAAA0E0D}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="211" HiddenInGame="0" Id="{76C62C98-F35E-410F-A625-85F155D8B9B0}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger21" Pos="1304.7931,1465.1466,65.564926" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Survival" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object AreaId="-1" BoxMax="4.895,0.285,5.0300002" BoxMin="-4.895,-0.285,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="5.03" Id="{A667609B-A636-4961-88EB-06187A6AE07F}" Layer="Music -- Treehouse Mission --" Length="0.57" Name="AreaBox20" Pos="1296.7494,1435.0323,60.769398" Type="AreaBox" Width="9.79" >
    <Entities>
     <Entity Id="{E6679459-1BCE-4AEB-B94D-D9289544D43E}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="1" HiddenInGame="0" Id="{7F6BB69B-08BD-4BEC-9D5E-29C31EE8FC9D}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Smoke.Animated_Dust_in_Sunray2" Pos="1422.3987,1514.9838,45.941551" PreCalcShadows="0" Prototype="{41C66D82-26FD-4ED5-A490-CF979CC78DCC}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object AreaId="-1" BoxMax="0.80500001,0.44499999,2.3" BoxMin="-0.80500001,-0.44499999,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{76C4F39B-6538-4379-9BF6-F4B5FD88F91B}" Layer="Music -- Treehouse Mission --" Length="0.89" Name="AreaBox11" Pos="1299,1459.3455,63" Type="AreaBox" Width="1.61" >
    <Entities>
     <Entity Id="{AC8D04B4-AB00-49AF-AB5E-011EB9BB43CB}" />
    </Entities>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{A23E0E9C-4E19-41A4-A3E0-3953B96DAD26}" Layer="Music -- Treehouse Mission --" Name="AIPoint5" Pos="1305.7285,1463.9233,64.148567" Type="AIPoint" >
    <Links>
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{24E64202-51B8-4E1D-A4E2-CF03A4640B9A}" />
     <Link Id="{C62FCCD5-FB8B-4860-A0D7-CECF649C61D8}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="167" HiddenInGame="0" Id="{DE9C629D-C2C8-4F81-8C82-5DBFC5AC3285}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot17" Pos="1296.7937,1433.8726,64.090782" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="2.8" iVolume="255" OuterRadius="11.01" sndSource="sounds\building\bigpumpstart.wav" />
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{54879F9D-338A-4A01-B975-C1B54DBBF499}" Layer="Music -- Treehouse Mission --" Name="AIPoint7" Pos="1306.9274,1462.4077,64.220947" Type="AIPoint" >
    <Links>
     <Link Id="{244094C2-1248-45CC-9727-DA621CCCE8CB}" />
     <Link Id="{156D61F9-81CE-4E0F-AF41-A788D970BCF3}" />
     <Link Id="{24E64202-51B8-4E1D-A4E2-CF03A4640B9A}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="133" HiddenInGame="0" Id="{4015EA9E-2976-42E4-8075-35D82B00B9A6}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger16" Pos="1296.75,1441.875,63.875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="generator" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="MusicThemeSelector" EntityId="216" HiddenInGame="0" Id="{3C15AA9F-DEDD-42F5-91B2-2B69AE594A32}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="MusicTheme Treehouse Jungle" Pos="2049.25,2048.75,0.5" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="0" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bIndoorOnly="0" bOutdoorOnly="1" sDefaultMood="Sneaking" sMood="" sTheme="OnDeck" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSound" EntityId="147" HiddenInGame="0" Id="{512AB89F-14B7-45C4-BFD2-CDEED5956B57}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Mucke" Pos="1318.6632,1466.2517,52.855007" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" fScale="1" nEAXEnvironment="0" >
     <EaxReverbProperties fAirAbsorptionHF="0" fDecayHFRatio="0.1" fDecayLFRatio="0.1" fDecayTime="0.1" fDensity="0" fDiffusion="0" fEchoDepth="0" fEchoTime="0.075" fEnvDiffusion="0" fEnvSize="1" fHFReference="1000" fLFReference="20" fModulationDepth="0" fModulationTime="0.04" fReflectionsDelay="0" fReverbDelay="0" fRoomRolloffFactor="0" nEnvironment="0" nFlags="0" nReflections="-10000" nReverb="-10000" nRoom="-10000" nRoomHF="-10000" nRoomLF="-10000" >
      <fReflectionsPan x="0" y="0" z="0" />
      <fReverbPan x="0" y="0" z="0" />
     </EaxReverbProperties>
     <Sound1 bCentered="1" bDoNotOverlap="1" iChanceOfOccuring="10" iVolume="200" sndSound="music\busted_ship\sneaking\main_layer\sn_ship_108_mainbas_01.wav" />
     <Sound2 bCentered="1" bDoNotOverlap="1" iChanceOfOccuring="22" iVolume="200" sndSound="music\busted_ship\sneaking\main_layer\sn_ship_108_main_breath_01.wav" />
     <Sound3 bCentered="1" bDoNotOverlap="1" iChanceOfOccuring="10" iVolume="200" sndSound="music\steam\fx01.wav" />
     <Sound4 bCentered="1" bDoNotOverlap="1" iChanceOfOccuring="10" iVolume="200" sndSound="music\regulator\gongfx.wav" />
     <Sound5 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="30" iVolume="0" sndSound="" />
     <Sound6 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="40" iVolume="0" sndSound="" />
     <Sound7 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="28" iVolume="0" sndSound="" />
    </Properties>
   </Object>
   <Object Angles="16.197973,6.4529086e-005,-96.191055" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="179" FOV="1.0472" HiddenInGame="0" Id="{99A4B5A5-3AE3-4099-B8A1-16B270CA8FB3}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera20" Pos="1294.2737,1448.1993,64.994232" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object Angles="0,0,83.000008" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="AnimObject" EntityId="144" HiddenInGame="0" Id="{E41DFDA8-0BF7-42C0-B163-72BE7C63E810}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AnimObject6" Pos="1295.25,1430.75,59.305866" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\mutants\mutant_aberration\mutant_aberration.cgf" >
     <attachmet1 boneName="" fileObject="" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="91" HiddenInGame="0" Id="{8F2860AD-00C4-4A62-AD31-DD9826FAE410}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot4" Pos="1408.0187,1531.4976,48.351246" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="1" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="16.84" sndSource="sounds\ambient\e3\stormwind2_lp.wav" />
   </Object>
   <Object Angles="0,0,89.999992" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="163" HiddenInGame="0" Id="{0AF72FAE-3F68-4AA2-8E7D-3C5AACE6B638}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.SaveableCodePad_1" Pos="1292.0039,1433.75,62.366615" PreCalcShadows="0" Prototype="{482B8C36-BE38-4B44-A32E-A5DA29C0E2C2}" ReceiveLightmap="0" RecvShadowMaps="1" Scale="0.79000002,0.79000002,0.79000002" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="150" />
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{E7D34FAF-3734-4BB7-8C81-7E836797E0A5}" Layer="Music -- Treehouse Mission --" Name="AreaSphere3" Pos="1312.5767,1459.6289,51" Radius="3" Type="AreaSphere" >
    <Entities>
     <Entity Id="{F273B641-535C-4657-B9AD-9EC24AE2B912}" />
    </Entities>
   </Object>
   <Object Angles="-8.8085251,3.3537257e-005,-47.595081" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="126" FOV="1.0472" HiddenInGame="0" Id="{45BE9EAF-A363-47C9-B064-877A96D464AA}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera12" Pos="1295.4919,1449.0496,64.289597" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AreaId="-1" BoxMax="0.625,1.285,2.8900001" BoxMin="-0.625,-1.285,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.89" Id="{4D70CDAF-7C16-498E-8F0E-E0E2E3C68540}" Layer="Music -- Treehouse Mission --" Length="2.57" Name="AreaBox10" Pos="1310.75,1455.5,56" Type="AreaBox" Width="1.25" >
    <Entities>
     <Entity Id="{C56528C6-B15E-4720-A31F-1A79D516F06F}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" EntityClass="BasicEntity" EntityId="110" HiddenInGame="0" Id="{6C78FBB0-FDAF-4B75-8E65-ADE9E6F77A61}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="doorscanner_door11" Pos="1307.9897,1469.6877,60.011391" PreCalcShadows="1" ReceiveLightmap="1" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\glm\ww2_indust_set1\doors\doorscanner_door.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{BF3C64B1-5339-4396-823C-640AACF926A7}" Layer="Music -- Treehouse Mission --" Name="AIPoint11" Pos="1306.6704,1458.2244,64.181519" Type="AIPoint" >
    <Links>
     <Link Id="{6E026843-F6A4-496C-AF3D-8A295A7A6D42}" />
     <Link Id="{156D61F9-81CE-4E0F-AF41-A788D970BCF3}" />
    </Links>
   </Object>
   <Object ColorRGB="41215" Comment="OlooooL, bin voll dat LanOpfer, ne? Abba bitte mit Saahaaane!" Fixed="0" Id="{A79C4EB2-84D0-4A55-8FD7-1CC2C20BEB3D}" Layer="Music -- Treehouse Mission --" Name="Comment2" Pos="1288.2565,1449.3953,28.259365" Type="Comment" />
   <Object Angles="-7.9188108,9.9065409,-26.770716" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="201" FOV="1.0472" HiddenInGame="0" Id="{235912B3-D630-4D83-88C7-C3FCD243EC7C}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera26" Pos="1307.2928,1459.8036,64.445839" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{61606BB3-3553-4311-8D8A-8BBDC1935C25}" Layer="Music -- Treehouse Mission --" Name="AreaSphere4" Pos="1308,1464.125,57.5" Radius="1.96" Type="AreaSphere" >
    <Entities>
     <Entity Id="{B9883967-901F-4002-BED8-610D5EE3F578}" />
     <Entity Id="{DAA4F378-D619-4EE8-B0BC-83F47E870988}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="122" HiddenInGame="0" Id="{AC8D04B4-AB00-49AF-AB5E-011EB9BB43CB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger11" Pos="1299.625,1457.875,63.5" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="deadpeople1" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object Angles="0,0,-79.999992" CastShadowMaps="0" CastShadows="0" ColorRGB="65535" EntityClass="AnimObject" EntityId="206" HiddenInGame="0" Id="{249B2BB4-80A3-4F58-8CA9-D2E18690E22A}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AnimObject9" Pos="1310.172,1464.9492,63.614666" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties Animation="default" bAlwaysUpdate="0" bPhysicalize="0" bPlaying="0" fileModel="Objects\characters\pmodels\hero\hero.cgf" >
     <attachmet1 boneName="" fileObject="" />
     <attachmet2 boneName="" fileObject="" />
     <attachmet3 boneName="" fileObject="" />
     <attachmet4 boneName="" fileObject="" />
    </Properties>
   </Object>
   <Object Angles="0,0,179.99997" CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="154" HiddenInGame="0" Id="{79B37BB4-B8F5-4D76-895A-697F001034AB}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.DeviceSwitchIndustrial1" Pos="1294.75,1429.125,62" PreCalcShadows="0" Prototype="{E594C59F-FCAE-4F3E-B2B0-CA16F6366F99}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="150" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="84" HiddenInGame="0" Id="{17A354B6-F0FE-4E37-B5E4-B83152294022}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot2" Pos="1387.306,1491.2496,40.954128" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="1" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="16.84" sndSource="sounds\ambient\e3\stormwind2_lp.wav" />
   </Object>
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{B6C786B7-0B29-4AA9-A66F-4AA538FE5BBF}" Layer="Music -- Treehouse Mission --" Name="AreaSphere7" Pos="1304,1467.75,55.125" Radius="12.8" Type="AreaSphere" >
    <Entities>
     <Entity Id="{EFD3CE8F-19DA-4E39-B0D1-8D7DAAAA0E0D}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="129" HiddenInGame="0" Id="{A7B060B9-8865-4F35-A331-4EAB7712FDA5}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger13" Pos="1292.8713,1447.75,64.25" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="scheisserei" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object Angles="0,0,-25.999998" CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{1A9A9AB9-B7E0-413E-A960-DA13DA5CA791}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="bex_main_ext1" NotTriangulate="0" OutdoorOnly="0" Pos="1425.875,1537.375,42.375" Prefab="Objects\multiplayer\buildings\bucket_excavator\bex_main_ext.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" Scale="0.25080001,0.25080001,0.25080001" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="172" HiddenInGame="0" Id="{49843FBB-126B-41A9-A413-11737E2E51A6}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger20" Pos="1293.6719,1438.6328,61.878834" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="0" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="zombie" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
     <EventTarget Event="Enable" SourceEvent="Enter" TargetId="{7719EA0A-31FC-4CC7-9A49-EA4EB543854D}" />
     <EventTarget Event="Disable" SourceEvent="Enter" TargetId="{A7B060B9-8865-4F35-A331-4EAB7712FDA5}" />
    </EventTargets>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{244094C2-1248-45CC-9727-DA621CCCE8CB}" Layer="Music -- Treehouse Mission --" Name="AIPoint4" Pos="1305.7244,1462.4077,64.25827" Type="AIPoint" >
    <Links>
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{54879F9D-338A-4A01-B975-C1B54DBBF499}" />
     <Link Id="{8D1644FA-E73D-4002-9205-AFB0D7F130D8}" />
     <Link Id="{3F846111-ABEB-4077-A1DF-6DB5BF7BA918}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="DynamicLight" EntityId="205" HiddenInGame="0" Id="{A66FF0C2-1BF4-4598-B7E1-E8E40E00DA79}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="DynamicLight161" Pos="1305.7238,1456.2262,66.405136" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="1" bAffectsThisAreaOnly="1" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="1" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="0.654902,0.827451,0.921569" clrSpecular="0.34902,0.615686,0.909804" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="2.48" ProjectorFov="90" RndPosFreq="0.5" shader_lightShader="" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="Textures\lights\gk_spotlight_02.dds" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="148" HiddenInGame="0" Id="{541F6DC4-6C92-4A3A-9D03-87F9E04F1C29}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger3" Pos="1322.8936,1472.8719,52.335571" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="0" DimX="1.5" DimY="1.19" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="" ScriptCommand="" TextInstruction="Status: Verschlossen" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{6659EF8E-77CF-4764-895F-C877CB9ACF7A}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="117" HiddenInGame="0" Id="{C56528C6-B15E-4720-A31F-1A79D516F06F}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger10" Pos="1308.375,1457,56.5" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="0" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="crazydepp" SourceEvent="Enter" TargetId="{00000000-0000-0000-0000-000000000000}" />
    </EventTargets>
   </Object>
   <Object AreaId="-1" BoxMax="0.80500001,0.44499999,2.3" BoxMin="-0.80500001,-0.44499999,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{F188CDC7-1404-490D-BCEF-288B5C9FA76B}" Layer="Music -- Treehouse Mission --" Length="0.89" Name="AreaBox16" Pos="1299.875,1442.75,63" Type="AreaBox" Width="1.61" >
    <Entities>
     <Entity Id="{4015EA9E-2976-42E4-8075-35D82B00B9A6}" />
    </Entities>
   </Object>
   <Object Angles="-7.1973372,-12.883755,25.948305" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="198" FOV="1.0472" HiddenInGame="0" Id="{10DDFFC7-0F9B-41E6-A146-7A39DF25B70E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera25" Pos="1303.6742,1461.3622,64.108124" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{DDA7F3C8-AADA-4E91-9945-2939A8A2D1C4}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="door_indust4_left1" NotTriangulate="0" OutdoorOnly="0" Pos="1305.741,1468.0836,64.713585" Prefab="Objects\glm\ww2_indust_set1\doors\door_indust4_left.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="RandomAmbientSound" EntityId="131" HiddenInGame="0" Id="{EF1E7DCB-4F2A-4917-AE5E-A11349673CB3}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="RandomAmbientSound2" Pos="1292.875,1433.5,60.875" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bLIndoorOnly="0" bLOutdoorOnly="0" fScale="1" nEAXEnvironment="0" >
     <EaxReverbProperties fAirAbsorptionHF="0" fDecayHFRatio="0.1" fDecayLFRatio="0.1" fDecayTime="0.1" fDensity="0" fDiffusion="0" fEchoDepth="0" fEchoTime="0.075" fEnvDiffusion="0" fEnvSize="1" fHFReference="1000" fLFReference="20" fModulationDepth="0" fModulationTime="0.04" fReflectionsDelay="0" fReverbDelay="0" fRoomRolloffFactor="0" nEnvironment="0" nFlags="0" nReflections="-10000" nReverb="-10000" nRoom="-10000" nRoomHF="-10000" nRoomLF="-10000" >
      <fReflectionsPan x="0" y="0" z="0" />
      <fReverbPan x="0" y="0" z="0" />
     </EaxReverbProperties>
     <Sound1 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="45" iVolume="250" sndSound="sounds\player\footsteps\metal\step1.wav" />
     <Sound2 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="55" iVolume="250" sndSound="sounds\player\footsteps\step2.wav" />
     <Sound3 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="60" iVolume="250" sndSound="sounds\player\footsteps\step3.wav" />
     <Sound4 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="48" iVolume="250" sndSound="sounds\player\footsteps\step4.wav" />
     <Sound5 bCentered="0" bDoNotOverlap="1" iChanceOfOccuring="30" iVolume="250" sndSound="sounds\player\footsteps\metal\grate\step1.wav" />
     <Sound6 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="11" iVolume="90" sndSound="sounds\player\bodyfalls\shark.wav" />
     <Sound7 bCentered="0" bDoNotOverlap="0" iChanceOfOccuring="28" iVolume="200" sndSound="sounds\objectimpact\metal_girder2.wav" />
    </Properties>
   </Object>
   <Object AreaId="-1" ColorRGB="16711680" FadeInZone="0" GroupId="0" Id="{85BF78D0-8499-4CBC-8E66-C0569B774D51}" Layer="Music -- Treehouse Mission --" Name="AreaSphere6" Pos="1322.6362,1465.0359,53.125" Radius="12.8" Type="AreaSphere" >
    <Entities>
     <Entity Id="{EFD3CE8F-19DA-4E39-B0D1-8D7DAAAA0E0D}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" EntityClass="BasicEntity" EntityId="199" HiddenInGame="0" Id="{8AD1A2D0-0FD0-4EE6-84BC-79231D96645B}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="door_indust4_right2" Pos="1305.7227,1456.7787,64.743553" PreCalcShadows="1" ReceiveLightmap="1" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="SimpleEntity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" damage_players="0" fAnchorRadius="0" object_Model="Objects\glm\ww2_indust_set1\doors\door_indust4_right.cgf" sndAnimStart="" sndAnimStop="" >
     <Animation Animation="Default" bLoop="0" bPlaying="0" Speed="1" />
     <Physics bActivateOnDamage="0" bFixedDamping="0" bResting="0" bRigidBody="0" bRigidBodyActive="1" damping="0" Density="-1" Mass="700" max_time_step="0.01" sleep_speed="0.04" Type="Unknown" vector_Impulse="1,2,3" water_damping="0" water_density="1000" water_resistance="1000" >
      <LowSpec bKeepMassAndWater="1" bKeepRigidBody="1" bRigidBody="0" Density="-1" Mass="700" max_time_step="0.025" sleep_speed="0.04" water_density="1000" water_resistance="1000" />
     </Physics>
    </Properties>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{9F4A10D2-B2AB-4415-B087-6E79627E9742}" Layer="Music -- Treehouse Mission --" Name="AIPoint16" Pos="1304.8409,1466.0437,64.174019" Type="AIPoint" >
    <Links>
     <Link Id="{846BBD79-3C28-48C7-A08D-5D77E69ECC68}" />
     <Link Id="{C62FCCD5-FB8B-4860-A0D7-CECF649C61D8}" />
    </Links>
   </Object>
   <Object AIType="0" ColorRGB="16744448" Id="{C62FCCD5-FB8B-4860-A0D7-CECF649C61D8}" Layer="Music -- Treehouse Mission --" Name="AIPoint14" Pos="1304.6758,1463.9233,64.148567" Type="AIPoint" >
    <Links>
     <Link Id="{A23E0E9C-4E19-41A4-A3E0-3953B96DAD26}" />
     <Link Id="{9F4A10D2-B2AB-4415-B087-6E79627E9742}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="MultipleTrigger" EntityId="157" HiddenInGame="0" Id="{A4751FDA-0696-4FC9-AFEF-81085B275D25}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="MultipleTrigger1_HelperAlive" Pos="1295.875,1430.875,61.75" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" iNumInputs="2" PlaySequence="" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="StartAnimation" SourceEvent="OutputTrigger" TargetId="{0AF72FAE-3F68-4AA2-8E7D-3C5AACE6B638}" />
     <EventTarget Event="Disable" SourceEvent="OutputTrigger" TargetId="{098DE619-9FF0-4A79-9554-76BBDE6DA7AE}" />
     <EventTarget Event="Enable" SourceEvent="OutputTrigger" TargetId="{E12BB624-2D4D-46BA-9730-455D34572B43}" />
     <EventTarget Event="Enable" SourceEvent="OutputTrigger" TargetId="{96C6F377-2838-4B56-862C-AA41D8FBBF74}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="14" HiddenInGame="0" Id="{DE725ADA-807F-434D-B947-61BD3B7C469F}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Water.Spray_under_waterfall8" Pos="1383.9778,1464.5782,41.696617" PreCalcShadows="0" Prototype="{B6474D7B-6997-4291-81F6-7591E3097112}" ReceiveLightmap="0" RecvShadowMaps="1" Scale="2.5899999,2.5899999,2.5899999" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object AreaId="0" Closed="1" ColorRGB="255" DisplayFilled="0" GroupId="0" Height="0" Id="{EC6F84DA-D1CE-4378-8F69-6B7D0AA8606D}" Layer="Music -- Treehouse Mission --" Name="ForbiddenArea1" Pos="1307.4729,1457.7456,63.767235" Type="ForbiddenArea" Width="0" >
    <Points>
     <Point Pos="0,0,0" />
     <Point Pos="0.048706055,9.9677734,0" />
     <Point Pos="0.9720459,10.387207,1.3309402" />
     <Point Pos="1.6374512,9.6109619,1.6687698" />
     <Point Pos="1.5096436,-0.76428223,1.7356339" />
     <Point Pos="1.0992432,-1.0335693,1.1615829" />
     <Point Pos="0.0028076172,-0.6640625,0" />
    </Points>
   </Object>
   <Object Angles="0,0,4.9999905" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityClass="MercRear" EntityId="115" HiddenInGame="0" Id="{3C5CFFDA-0494-4E1A-A44C-EE8BE1BCED4E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="MercRear1" Pos="1293.2042,1466.625,66.996979" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties accuracy="0.6" aggression="0.3" aicharacter_character="Rear" AnimPack="Basic" attackrange="70" back_speed="1.27" bAffectSOM="1" bHasArmor="1" bSleepOnSpawn="1" bSmartMelee="0" bTrackable="1" commrange="30" equipDropPack="Depp" equipEquipment="shocker" eye_height="2.1" fGroupHostility="0" fileModel="Objects\characters\workers\evil_worker\evil_worker.cgf" forward_speed="1.27" fPersistence="0.5" fSpeciesHostility="2" horizontal_fov="160" KEYFRAME_TABLE="BASE_HUMAN_MODEL" max_health="70" pathname="none" pathstart="0" pathsteps="0" ReinforcePoint="none" responsiveness="7" SOUND_TABLE="MERC_REAR" SoundPack="dialog_template" special="0" species="1" suppressedThrhld="5.5" >
     <AniRefSpeeds CrouchBack="1.04" CrouchFwd="1.02" CrouchSide="1.02" RunBack="4.62" RunFwd="4.62" RunSide="3.57" WalkBack="1.29" WalkFwd="0.45" WalkRelaxedBack="0.45" WalkRelaxedFwd="0.45" WalkRelaxedSide="0.45" WalkSide="0.45" XRunBack="0.45" XRunFwd="0.45" XRunSide="0.45" XWalkBack="0.45" XWalkFwd="1.2" XWalkSide="1" />
     <speed_scales crouch="0.8" prone="0.5" rrun="3.63" run="3.63" rwalk="0.94" xrun="1.5" xwalk="0.81" />
    </Properties>
    <Properties2 aibehavior_behaviour="Job_StandIdle" bGunReady="1" bHasLight="0" bHelmetOnStart="0" bHelmetProtection="1" fileHelmetModel="" groupid="154" sightrange="35" soundrange="10" specialInfo="" />
   </Object>
   <Object CastLightmap="1" CastShadowMaps="0" CastShadows="0" ColorRGB="16777215" Hideable="0" Id="{B95B68DB-6748-4EBC-A137-EA42061ED236}" Layer="Music -- Treehouse Mission --" LightmapQuality="1" LodRatio="100" Name="doorscanner6" NotTriangulate="0" OutdoorOnly="0" Pos="1307.995,1469.7101,58.999771" Prefab="Objects\glm\ww2_indust_set1\doors\doorscanner.cgf" ReceiveLightmap="1" RecvShadowMaps="1" RndFlags="548" SelfShadowing="0" Type="Brush" ViewDistRatio="100" />
   <Object ColorRGB="41215" Comment="Hier gibt es nichts!" Fixed="0" Id="{55A509DE-0328-4FFC-954F-F9934385F793}" Layer="Music -- Treehouse Mission --" Name="Comment4" Pos="1397.3883,1656.7026,36.113197" Type="Comment" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="92" HiddenInGame="0" Id="{7B4847DE-254B-45BB-99B5-3BAEC842CEB9}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot5" Pos="1413.671,1510.2472,47.663719" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="1" bOnce="0" bPlay="1" fFadeValue="1" InnerRadius="2" iVolume="255" OuterRadius="16.84" sndSource="sounds\ambient\e3\stormwind2_lp.wav" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="DynamicLight" EntityId="194" HiddenInGame="0" Id="{B35870E4-0A20-4625-AD02-FF863833797B}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Dynamo" Pos="1311.4562,1462.4871,69.494774" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AnimationSpeed="0" AnimName="default" bActive="1" bAffectsThisAreaOnly="0" bDot3Type="1" bFakeLight="0" bFakeRadiosity="0" bFixedLightDir="0" bHeatSource="0" bIgnoreTerrain="0" bOcclusion="0" bProjectInAllDirs="0" bUseAnimation="1" bUsedInRealTime="1" clrDiffuse="0.145098,0.843137,0" clrSpecular="1,1,1" CoronaScale="1" damping="0.5" DiffuseMultiplier="1" fileModel01="Objects/Editor/invisiblebox.cgf" fileModel2="Objects/glm/ww2_indust_set1/lights/LIGHT_INDUST2/light_indust2.cgf" fileModel3="Objects/Indoor/lights/light6phys.cgf" LightStyle="0" lighttype="0" max_time_step="0.02" OuterRadius="3.78" ProjectorFov="90" RndPosFreq="0.97" shader_lightShader="Flare12" shakeAmount="100" shakeRefreshTime="0" sleep_speed="0.01" SpecularMultiplier="1" texture_ProjectorTexture="" vector_LightDir="0,90,0" weight="5" >
     <Optimization bOnlyForHighSpec="0" bSpecularOnlyForHighSpec="0" />
    </Properties>
   </Object>
   <Object ColorRGB="41215" Comment="Level-Überreste. War zu faul  zum löschen!" Fixed="0" Id="{CD1C12E6-2BFF-43C0-97CA-197CCCDD716E}" Layer="Music -- Treehouse Mission --" Name="Comment5" Pos="1292.5135,1469.6667,64.149246" Type="Comment" />
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundExclusivePreset" EntityId="146" HiddenInGame="0" Id="{101C63E6-B867-4844-AB88-DE73CE6442B5}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundExclusivePreset1" Pos="1292.8229,1433.9799,62.454266" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties AreaId="1" bPlayFromCenter="1" fScale="1" sndpresetSoundPreset="shipexteriorgroans" />
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityId="145" HiddenInGame="0" Id="{892721EA-4705-427D-8675-A6F053CB22EA}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.DoorSwitchHightech1" Pos="1322.5923,1472.9844,52.068867" PreCalcShadows="0" Prototype="{A61FB9B0-FCF6-4111-BF9E-3CF1CAF61CAB}" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object Angles="7.1978717,-5.5785353e-007,103.19643" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="181" FOV="1.0472" HiddenInGame="0" Id="{18A7B1EC-B676-4DE6-9BF6-7E0210A4F277}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera22" Pos="1294.5536,1449.3214,63.723412" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AreaId="-1" BoxMax="0.80500001,0.44499999,2.3" BoxMin="-0.80500001,-0.44499999,0" ColorRGB="16711680" FadeInZone="0" GroupId="0" Height="2.3" Id="{46CC46EE-1025-44A3-B8D7-66104AE236A7}" Layer="Music -- Treehouse Mission --" Length="0.89" Name="AreaBox17" Pos="1293.5,1442.75,63" Type="AreaBox" Width="1.61" >
    <Entities>
     <Entity Id="{4015EA9E-2976-42E4-8075-35D82B00B9A6}" />
    </Entities>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="102" HiddenInGame="0" Id="{A32E99F0-27DE-4124-9711-8CC875F86821}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot8" Pos="1311.1318,1455.301,57.457504" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="2.1" iVolume="255" OuterRadius="8.95" sndSource="sounds\explosions\rebexp5.wav" />
   </Object>
   <Object Angles="34.999992,-1.4607997e-007,89.999939" CastShadowMaps="1" CastShadows="1" ColorRGB="65535" EntityId="184" HiddenInGame="0" Id="{05F757F2-1216-4235-817A-1A5C8BA8EF91}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Switches.CageContol1" Pos="1292.4491,1448.5222,63.885338" PreCalcShadows="0" Prototype="{4F79BFAE-F0F6-403A-96F7-63E42517B057}" ReceiveLightmap="0" RecvShadowMaps="1" Scale="0.38350004,0.38350007,0.38350007" SelfShadowing="0" SkipOnLowSpec="0" Type="PrototypeEntity" ViewDistRatio="100" />
   <Object Angles="9.1985102,2.2471651e-005,-116.59799" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="125" FOV="1.0472" HiddenInGame="0" Id="{5BDC25F6-330B-487F-86FC-23BEA156749E}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera11" Pos="1295.0791,1447.9078,64.846718" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object Angles="-0.80059218,-3.1991799e-008,-105.39566" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="124" FOV="1.0472" HiddenInGame="0" Id="{5C9D32F9-BD9F-49E8-A1A7-3E712EC5B141}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera10" Pos="1296.1185,1447.6729,64.45636" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AIType="0" ColorRGB="16744448" Id="{156D61F9-81CE-4E0F-AF41-A788D970BCF3}" Layer="Music -- Treehouse Mission --" Name="AIPoint9" Pos="1306.7123,1460.5269,64.226601" Type="AIPoint" >
    <Links>
     <Link Id="{AF877C8E-6D27-46CA-8FEF-FAF9AD0FC0DA}" />
     <Link Id="{BF3C64B1-5339-4396-823C-640AACF926A7}" />
     <Link Id="{54879F9D-338A-4A01-B975-C1B54DBBF499}" />
    </Links>
   </Object>
   <Object Angles="1.7986469,1.5819909e-005,-79.201202" CastShadowMaps="1" CastShadows="0" ColorRGB="16776960" EntityClass="CameraSource" EntityId="74" FOV="1.0472" HiddenInGame="0" Id="{ED9DCFF9-DB24-4D5C-8B4B-FC6F4DD9BFB7}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="Camera14" Pos="1297.8762,1439.0481,63.991241" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Camera" ViewDistRatio="100" />
   <Object AIType="0" ColorRGB="16744448" Id="{8D1644FA-E73D-4002-9205-AFB0D7F130D8}" Layer="Music -- Treehouse Mission --" Name="AIPoint8" Pos="1304.6156,1462.4077,64.220947" Type="AIPoint" >
    <Links>
     <Link Id="{244094C2-1248-45CC-9727-DA621CCCE8CB}" />
     <Link Id="{3F846111-ABEB-4077-A1DF-6DB5BF7BA918}" />
    </Links>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="AreaTrigger" EntityId="98" HiddenInGame="0" Id="{5F27EBFC-8601-4BB0-B558-A22108736256}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="AreaTrigger3" Pos="1318.5308,1460.6743,51.794453" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bTriggerOnce="1" ScriptCommand="" />
    <EventTargets>
     <EventTarget Event="Play" SourceEvent="Enter" TargetId="{9134942C-B5E6-4CD6-87FB-289AE0545DF7}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="ProximityTrigger" EntityId="159" HiddenInGame="0" Id="{1BD9F0FD-F186-4B6B-92B9-F3A8A0BC6CB3}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="ProximityTrigger5" Pos="1292.7686,1429.7041,62.085571" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties aianchorAIAction="" bActivateWithUseButton="1" bEnabled="1" bInVehicleOnly="0" bKillOnTrigger="0" bOnlyAI="0" bOnlyMyPlayer="0" bOnlyPlayer="1" bOnlySpecialAI="0" bTriggerOnce="1" DimX="1.5" DimY="1.19" DimZ="1.32" EnterDelay="0" ExitDelay="0" PlaySequence="energie02" ScriptCommand="" TextInstruction="Energie auf Generator 02 umlenken" />
    <EventTargets>
     <EventTarget Event="InputTrigger" SourceEvent="Enter" TargetId="{A4751FDA-0696-4FC9-AFEF-81085B275D25}" />
     <EventTarget Event="StartAnimation" SourceEvent="Enter" TargetId="{2C12B030-B6A5-409D-AC46-481A89AC1296}" />
    </EventTargets>
   </Object>
   <Object CastShadowMaps="1" CastShadows="0" ColorRGB="65535" EntityClass="SoundSpot" EntityId="123" HiddenInGame="0" Id="{1401C3FF-8865-48FD-B3AF-B1F6D4FFEB9B}" Layer="Music -- Treehouse Mission --" LodRatio="100" Name="SoundSpot11" Pos="1294.125,1455.5,66.25" PreCalcShadows="0" ReceiveLightmap="0" RecvShadowMaps="1" SelfShadowing="0" SkipOnLowSpec="0" Type="Entity" ViewDistRatio="100" >
    <Properties bEnabled="1" bLoop="0" bOnce="1" bPlay="0" fFadeValue="1" InnerRadius="2" iVolume="200" OuterRadius="10" sndSource="Levels\light4\Sounds\nagrobek_03.wav" />
   </Object>
  </LayerObjects>
 </Layer>
</ObjectLayer>
